{"id":5233,"date":"2023-09-08T12:29:32","date_gmt":"2023-09-08T03:29:32","guid":{"rendered":"https:\/\/test.ptcgic-cr.com\/2024\/?post_type=column&p=5233"},"modified":"2023-09-25T19:04:32","modified_gmt":"2023-09-25T10:04:32","slug":"article-7","status":"publish","type":"column","link":"https:\/\/test.ptcgic-cr.com\/en\/column\/article-7\/","title":{"rendered":"On Illustrating for the Pok\u00e9mon TCG as Told by Directors<\/strong>"},"content":{"rendered":"\n
\n
\"\"<\/figure>\n
\n

Satoru Nagaya<\/strong><\/p>\n

Creatures Inc.
Art Director<\/strong><\/p>\n<\/div>\n<\/div>\n

He is the art director of Creatures Inc. He is in charge of art direction, supervision, and the coordination of overseas adjustments for Pok\u00e9mon card designs.<\/p>\n\n\n\n

\n
\"\"<\/figure>\n
\n

Haru Saito<\/strong><\/p>\n

Creatures Inc.
Illustration Director<\/strong><\/p>\n<\/div>\n<\/div>\n

As the illustration director, she is in charge of illustration planning for both Japanese and worldwide card releases as well as illustration quality control for the latter.
\nShe also plays an important role in solidifying the underlying concepts of illustrations throughout the series. She also personally creates concept illustrations and art during the planning stage.<\/p>\n\n\n\n

\n
\"\"<\/figure>\n
\n

Kevin Lalli<\/strong><\/p>\n

The Pok\u00e9mon Company International
Director of Design<\/strong><\/p>\n<\/div>\n<\/div>\n

\u200bAs the director of Pok\u00e9mon TCG design, he oversees Pok\u00e9mon TCG design, including product packaging, package localization, card production, and marketing assets, outside of Asia.<\/p>\n\n\n\n

What is The Pok\u00e9mon Company International?<\/strong>
The Pok\u00e9mon Company International, a subsidiary of The Pok\u00e9mon Company in Japan, manages the property outside of Asia and is responsible for brand management, licensing and marketing, the Pok\u00e9mon Trading Card Game, the animated TV series, home entertainment, and the official Pok\u00e9mon website.<\/p>\n\n\n\n



<\/p>\n\n\n\n

\u2015\u2015\u2015Tell us the reasons behind holding the Pok\u00e9mon Trading Card Game Illustration Contest.<\/p>\n\n\n\n

(Haru) Saito<\/strong>\uff1aPok\u00e9mon TCG continues to thrive because of the engagement with our talented community. We hold these contests to showcase new creators and see their artistry.<\/p>\n\n\n\n

\u2015\u2015\u2015This year’s contest is accepting submissions from more countries than it did before. Please tell us why.<\/p>\n\n\n\n

Saito<\/strong>\uff1aWe\u2019re aiming to increase the reach of the Pok\u00e9mon Trading Card Game Illustration Contest with each new instance. We are expanding it so that more people can participate, regardless of physical and cultural boundaries. This year, we are accepting submissions from Japan, US, UK, Canada, Australia, and New Zealand. We expect to receive a variety of illustrations, each rooted in their own cultural background.<\/p>\n\n\n\n

(Satoru) Nagaya<\/strong>\uff1aThe production of Pok\u00e9mon TCG cards is mostly up to Creatures Inc. but when it comes to illustrations\u2014one of several creative elements of a card\u2014we employ the help of outside illustrators. My hope is that we will continue to discover new talents with innovative ways of expressing themselves, which helps us make the Pok\u00e9mon TCG more fun than ever.<\/p>\n\n\n\n

(Kevin) Lalli<\/strong>\uff1a\u200bI am so excited that the Pok\u00e9mon Trading Card Game Illustration Contest has expanded to additional countries as this broadens the opportunity for us to see a wide range of imaginative illustrations from more talented artists. Pok\u00e9mon is beloved worldwide, spanning cultures and generations. It\u2019s a true delight to see how Pok\u00e9mon fans express their creativity and love for Pok\u00e9mon through their art.<\/p>\n\n\n\n

\u2015\u2015\u2015What role do illustrations play in the Pok\u00e9mon Trading Card Game and what is their appeal?<\/p>\n\n\n\n

Nagaya<\/strong>\uff1aCard games can be enjoyed in two ways\u2014either by collecting them or by using them to play against other people. Illustrations play a role in both of these. While collecting cards, you can enjoy the illustrations as they are and, for example, try to gather cards featuring your favorite illustrator. Illustrations also play many roles in making battles more fun, and there\u2019s an example that makes this really clear. When the illustration shows one of the attacks available to the Pok\u00e9mon in the card, it really helps immerse yourself in the battle. It\u2019s the kind of thing that makes gameplay fun. This is why illustrations are such an important aspect of Pok\u00e9mon TCG cards.<\/p>\n\n\n\n

Lalli<\/strong>\uff1aThe illustrations are iconic! They are the first thing Pok\u00e9mon TCG players notice when opening a booster pack. Not only do the illustrations portray the unique characteristics of each Pok\u00e9mon, but they also tell a story through each card\u2019s unique art style and technique.<\/p>\n\n\n\n

\"\"\/<\/figure>\n\n\n\n

\u2015\u2015\u2015Tell us about the rules for drawing for the Pok\u00e9mon TCG. And also, tell us about how much freedom is given to illustrators.<\/p>\n\n\n\n

Saito<\/strong>\uff1aThe most basic principle is that the featured Pok\u00e9mon must be drawn as the main character. For example, in the case of a Pikachu or Charizard ex<\/span> card, it\u2019s important to make it clear who the main Pok\u00e9mon is. After that, it\u2019s also important to show what kind of creature that Pok\u00e9mon is. Where does it live? How does it behave? In other words, the whole premise is correctly bringing across the atmosphere of the Pok\u00e9mon world. Once that is achieved, I’d like to see the illustrator demonstrate their individuality by creating something that only they can.<\/p>\n\n\n\n

\u2015\u2015\u2015Please tell us what you find fun about interacting with the illustrators for the Pok\u00e9mon TCG.<\/p>\n\n\n\n

Saito<\/strong>\uff1aThere currently are approximately 250 illustrators active in the Pok\u00e9mon TCG. Each illustration they submit is a product of their uniqueness, and there is nothing as fun as seeing a new one for the first time and being surprised by its originality.<\/p>\n\n\n\n

\u2015\u2015\u2015How would you describe the typical illustrator?<\/p>\n\n\n\n

Nagaya<\/strong>\uff1aI feel that many of them are serious, diligent types. They understand what the Pok\u00e9mon brand and the world built around it are about, and they enjoy showing their own creativity within it. I also get the impression that the quality of their work keeps steadily improving as time goes on.<\/p>\n\n\n\n

\"\"\/<\/figure>\n\n\n\n

\u2015\u2015\u2015Please tell us why you chose \u201cMagical Pok\u00e9mon Moments\u201d as this year’s contest theme.\n<\/p>\n\n\n\n

Saito<\/strong>\uff1aChoosing the theme was really difficult. Different people will find beauty in many different aspects of the same Pok\u00e9mon. What we hope for is that the illustrators will find and freely express each Pok\u00e9mon\u2019s uniqueness in their own way.<\/p>\n\n\n\n

Nagaya<\/strong>\uff1aThe theme for the Pok\u00e9mon Trading Card Game Illustration Contest 2022 was \u201cThe daily life of Pok\u00e9mon.\u201d There were many illustrations of sleeping Pok\u00e9mon, probably because it was easy to imagine that as part of a Pok\u00e9mon\u2019s daily life. This time we wanted to see some more dynamic illustrations, so we settled on the \u201cMagical Pok\u00e9mon Moments\u201d theme.<\/p>\n\n\n\n

\u2015\u2015\u2015Considering the contest theme is \u201cMagical Pok\u00e9mon Moments,\u201d what types of illustrations are you hoping to see? <\/p>\n\n\n\n

Saito<\/strong>\uff1aEach Pok\u00e9mon is beautiful in a different way. I\u2019d love to see applicants understand what makes a certain Pok\u00e9mon beautiful and then focus on bringing that beauty across to its full extent. The ideal illustration would make both the subject Pok\u00e9mon and the illustrator shine.<\/p>\n\n\n\n

\u2015\u2015\u2015Please tell us why you chose to accept submission for both standard and Pok\u00e9mon ex<\/span> card illustrations.<\/p>\n\n\n\n

Nagaya<\/strong>\uff1aWe\u2019ve accepted standard card illustrations in all past Pok\u00e9mon TCG illustration contests. The submissions showed Pok\u00e9mon in many different scenarios, both battling and going about their daily lives. However, Pok\u00e9mon ex<\/span> cards focus on strong Pok\u00e9mon specialized in battling, which is what the illustrations also depict. What makes Pok\u00e9mon ex<\/span> cards special is that the illustration pops out of the frame. I hope to see a lot of cool illustrations making use of this characteristic.<\/p>\n\n\n\n

\"\"\/<\/figure>\n\n\n\n

Some Pok\u00e9mon ex<\/span> cards available in expansion packs in Japan<\/p>\n\n\n\n

\u2015\u2015\u2015Please tell us your reasoning and perspective behind choosing the 10 Pok\u00e9mon subjects.<\/p>\n\n\n\n

\"\"\/<\/figure>\n\n\n\n

\u200bThe 10 Pok\u00e9mon subjects for this year’s contest\u200b<\/a><\/p>\n\n\n\n

Saito<\/strong>\uff1aWe chose these 10 Pok\u00e9mon hoping to see beautiful illustrations of two kinds. These are Pok\u00e9mon that lend themselves to be drawn both in their normal day-to-day lives as well as in cool battles. We also focused on providing a roster of Pok\u00e9mon with different characteristics\u2014ones that walk on two legs and ones that walk on four, ones that have a fluffy fur coat and ones that have a tough skin, and ones that have certain shapes and textures and ones that have the opposite ones. In addition, we researched what Pok\u00e9mon are popular outside Japan to be sure to include them as well.<\/p>\n\n\n\n

Nagaya<\/strong>\uff1aOne of the subjects really makes me wonder what it\u2019d look like on a Pok\u00e9mon ex<\/span> card. I won’t say which one it is though. (Laughs) Our goal is to allow the submissions to draw from as many ideas as possible.<\/p>\n\n\n\n

\u2015\u2015\u2015For standard card illustrations, what kind of artwork are you looking forward to seeing?<\/p>\n\n\n\n

Nagaya<\/strong>\uff1aFirst of all, the size of the illustration is fixed. I hope to see illustrations that clearly show what the subject is doing within that constraint. The applicants should be careful not to leave the viewer uncertain of what is going on.<\/p>\n\n\n\n

Saito<\/strong>\uff1aIllustrations that make you feel like the Pok\u00e9mon in it is a real, living creature are the ones that pack the most punch. However, there\u2019s something you must be careful about. If the story portrayed in the illustration is too detailed or if it explains too much, it risks taking the focus away from the battle. Maybe focusing on a simple but effective illustration that doesn\u2019t stand in the way of the game is the way to go.<\/p>\n\n\n\n

Lalli<\/strong>\uff1aStandard Pok\u00e9mon TCG cards are all about interaction and daily life. Illustrations on these cards can range from a scenic picnic or a cheerful Pok\u00e9mon choir, to various Pok\u00e9mon playing or taking a much-needed nap \u2013 whatever sparks the imagination. What I\u2019m looking forward to the most is seeing how each artist takes the mundane and turns it into an eye-catching illustration.<\/p>\n\n\n\n

\u2015\u2015\u2015For Pok\u00e9mon ex<\/span> card illustrations, what kind of artwork are you looking forward to seeing?<\/p>\n\n\n\n

Saito<\/strong>\uff1aThe most obvious difference between Pok\u00e9mon ex<\/span> and standard card illustrations is the frame. In a standard illustration, you have the background and the Pok\u00e9mon in it. In Pok\u00e9mon ex<\/span> card illustrations, the main theme is drawing the viewer in so that they can feel the heat of the battle. Since the subject ends up closer to the viewer, things like the strength of its gaze, the texture of its body, and how believable the Pok\u00e9mon looks become more important. These are two very different kinds of illustrations, and applicants can choose the one that provides them the best way to express their potential.<\/p>\n\n\n\n

Nagaya<\/strong>\uff1aIn a Pok\u00e9mon ex<\/span> card illustration, you need to draw the Pok\u00e9mon and the surrounding effects as well as the background. As a result, the background tends to be difficult to see. I’d like everyone to make sure that while you can see the Pok\u00e9mon jumping out of the frame and the effects around it, you can also clearly see the background.<\/p>\n\n\n\n

Lalli<\/strong>\uff1aPok\u00e9mon ex<\/span> cards are always dramatic. Some Pok\u00e9mon ex<\/span> cards can be imposing and others can be breathtaking, but they are always impressive. What sets Pok\u00e9mon ex<\/span> cards apart from standard Pok\u00e9mon cards is how dynamic they are. These are grand statement cards \u2013 not only in the dynamic presentation of the Pok\u00e9mon, but also in the foil and etch treatments. I\u2019d love to see the creators tap into what makes their chosen Pok\u00e9mon notable and explore the different ways in how they can capture the dynamism in Pok\u00e9mon ex<\/span> cards.<\/p>\n\n\n\n

\u2015\u2015\u2015You are also accepting 3D Pok\u00e9mon illustrations. Please tell us why.<\/p>\n\n\n\n

Saito<\/strong>\uff1aWe want the first visual that the viewer sees be a faithful representation of what Pok\u00e9mon are supposed to look like, such as in the illustrations drawn on expansion packs and other packages. That’s one of the reasons why we’re focusing on 3D graphics. If you want to try your hand at modeling and rendering Pok\u00e9mon in 3D, apply to the contest and let us see the results.<\/p>\n\n\n\n

\"\"\/<\/figure>\n\n\n\n
\"\"\/<\/figure>\n\n\n\n

3D Pok\u00e9mon illustrations used on packaging in Japan\n<\/p>\n\n\n\n

\u2015\u2015\u2015What are some memorable reactions you have received from fans regarding Pok\u00e9mon TCG illustrations?<\/p>\n\n\n\n

Saito<\/strong>\uff1aIt\u2019s a bit of an abstract concept, but when players are left with thoughts and impressions we hadn\u2019t planned for, as artists, that makes us very happy. Something else that really moves me is when I see people on the street who put a card they like\u2014one that maybe isn’t even rare or famous\u2014between the back of their smartphone and their clear smartphone case as decoration.<\/p>\n\n\n\n

Nagaya<\/strong>\uff1aBack in the day, a child sent us an illustration based on the Pok\u00e9mon TCG. You could see how this child was trying to go for a very complex composition to show how the Pok\u00e9mon were fighting. I realized that what we are always going for with the card illustrations really came across to that child, and I was deeply moved by it.<\/p>\n\n\n\n

*We no longer accept fan letters or illustrations outside of contests.<\/p>\n\n\n\n

Lalli<\/strong>\uff1aI love watching kids open Pok\u00e9mon TCG booster packs. My nephew runs around the house in a fit of excitement when he pulls a foil card or any card with high hit points. My son also gets caught up in his excitement and it\u2019s incredibly rewarding and heartwarming to see first-hand the enjoyment that Pok\u00e9mon TCG cards brings to people.<\/strong><\/p>\n\n\n\n

\u2015\u2015\u2015Lastly, do you have any advice for fans who are interested in entering the Pok\u00e9mon Trading Card Game: Illustration Contest 2024? <\/p>\n\n\n\n

Saito<\/strong>\uff1a\u200bSeeing the number of applicants for the Pok\u00e9mon Trading Card Game Illustration Contest increase makes us feel very motivated. The thing I look forward to the most is seeing illustrations unique to you and your style. You may feel like you have to draw an illustration that \u201clooks like a Pok\u00e9mon card,\u201d but that\u2019s not necessary at all. I hope that you\u2019ll be able to draw something that no one but you could and take pride in it.<\/p>\n\n\n\n

Nagaya<\/strong>\uff1aI would like to ask applicants who have participated in the past Pok\u00e9mon Trading Card Game Illustration Contest to consider drawing a Pok\u00e9mon ex<\/span> card illustration. Maybe, in that way, you\u2019ll find out a new talent that you didn’t know you had. Don\u2019t be scared to try.<\/p>\n\n\n\n

Lalli<\/strong>\uff1aHave fun, be yourself, and allow your imagination to run free. Engaging in creative activities \u2013 whether through drawing, painting, writing poetry, cooking, or playing an instrument \u2013 offers a healthy outlet to express whatever emotions you may be feeling. Creativity is a gift that people often suppress when getting caught up in what others may think but this contest is a chance to express that creativity in a way that showcases your passion for both art and Pok\u00e9mon. Develop your own voice and let it flow through your artwork. I can\u2019t wait to see your ideas and how you portray \u201cMagical Pok\u00e9mon Moments.\u201d<\/p>\n\n\n\n

\"\"\/<\/figure>\n\n\n\n
\"\"\/<\/figure>\n\n\n\n

Composition and text: Shusuke Motomiya (One-up), Photos: Kayoko Yamamoto<\/p>\n\n\n

<\/p>","protected":false},"excerpt":{"rendered":"

Satoru Nagaya Creatures Inc.Art Director He is the art director of Creatures Inc. He is in charge of art direction, supervision, and the coordination of overseas adjustments for Pok\u00e9mon card designs. Haru Saito Creatures Inc.Illustration Director As the illustration director, she is in charge of illustration planning for both Japanese and worldwide card releases as […]<\/p>\n","protected":false},"featured_media":5402,"template":"","meta":{"_acf_changed":false},"acf":[],"yoast_head":"\nOn Illustrating for the Pok\u00e9mon TCG as Told by Directors - Column - Pok\u00e9mon Trading Card Game Illustration Contest 2024 - PTCGIC2024<\/title>\n<meta name=\"description\" content=\"On Illustrating for the Pok\u00e9mon TCG as Told by Directors - Column - Pok\u00e9mon Trading Card Game Illustration Contest 2024 - PTCGIC2024 Official Website. This year, the contest will be open to applicants from six countries, and centered around the theme of drawing magical Pok\u00e9mon moments. We look forward to seeing your exciting and wonderful illustrations.\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/test.ptcgic-cr.com\/en\/column\/article-7\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"\u30dd\u30b1\u30e2\u30f3\u30ab\u30fc\u30c9\u30b2\u30fc\u30e0\u306e\u30a2\u30fc\u30c8\u30c7\u30a3\u30ec\u30af\u30bf\u30fc\u304c\u8a9e\u308b\u30a4\u30e9\u30b9\u30c8\u5236\u4f5c\u306e\u30dd\u30a4\u30f3\u30c8 - \u30b3\u30e9\u30e0 - Pok\u00e9mon Trading Card Game \u30a4\u30e9\u30b9\u30c8\u30ec\u30fc\u30b7\u30e7\u30f3\u30b3\u30f3\u30c6\u30b9\u30c8 2024 - PTCGIC2024\" \/>\n<meta property=\"og:description\" content=\"On Illustrating for the Pok\u00e9mon TCG as Told by Directors - Column - Pok\u00e9mon Trading Card Game Illustration Contest 2024 - PTCGIC2024 Official Website. 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